CdlUtils.StrokeAnimator
This class helps with animating individual CDL SVG strokes
attribute: svg
The SVG DOM node in use
attribute: defs
The SVG defs DOM node used for masks
attribute: path
The SVG path DOM node of this stroke
attribute: mask
The SVG mask DOM node used for this stroke
attribute: maskPath
The SVG path DOM node used as a mask for animating the stroke
method: show()
Show this stroke
method: hide()
Hide this stroke
method: animate(animationOptions)
animationOptions
is an object containing the following keys:
strokeAnimationVelocity:
int, defalt 1, controls how fast each stroke is drawn. closer to 0 means slower, greater than 1 means faster.animateStyles:
object containing astart
andend
property, both of which containing an object with styles to tween as each stroke is animated. This can be used to highlight strokes being animated, or give an ink-drying effect, for example.
Returns a promise which resolves when the animation is complete
method: setStyles(attrs)
attrs
is an oject containg styles to set on this stroke instantly
method: tweenStyles(attrs, options)
attrs
is an oject containg styles to transition on this strokes
options
is an oject containg one key, "duration", default 1000ms
Returns a promise which resolves when the tween finishes
method: stopStrokeAnimation()
Stops any currently running stroke animation
method: stop()
Stops any animations and tweens of any type
method: remove()
Remove all DOM nodes associated with this stroke
method: clone()
Create a copy of this CdlUtils.StrokeAnimator. You can use this method if you want to layer a stroke on top of another create a highlight or other effect.
Returns the cloned CdlUtils.StrokeAnimator instance